[opensource-dev] Open Viewer Development Announcement

Kadah Coba kadah.coba at gmail.com
Sun Aug 15 10:31:48 PDT 2010


  http://wiki.secondlife.com/wiki/Snowstorm_Team
http://wiki.secondlife.com/wiki/Snowstorm_Project

It was just malformed formed, the document is easily enough to find.

On 8/15/2010 10:29 AM, Maximilian March wrote:
> /*"Snowstorm operates in the open; the home page of the Snowstorm team 
> is on the public wiki at" A BROKEN LINK!*/*
> *
> NOT a very reassuring feeling that the very first call-to-action link 
> in such an important communication leads us to... a broken link.
>
> Thank you, LL QA people, for being asleep at the wheel as usual. Well, 
> at least you're consistent.
>
> ~The Original M~
>
>
> On Sun, Aug 15, 2010 at 9:25 AM, Oz Linden (Scott Lawrence) 
> <oz at lindenlab.com <mailto:oz at lindenlab.com>> wrote:
>
>
>         What’s Next For The Second Life Viewer?
>
>     Linden Lab spent the better part of the last two years revamping
>     the Second Life Viewer to create Viewer 2. Some of the changes
>     were important new features, and some were controversial - some
>     were both. The bulk of the design and engineering work was done
>     with only limited, indirect participation from the open source and
>     resident communities, which has left many in those communities
>     feeling alienated and disenfranchised.
>     In recent months we have released both Viewer 2 and a 2.1 update;
>     Linden Lab has also been through a major reorganization. We are
>     now evaluating the results of all of this work, and we are making
>     significant changes to the way we design and build the viewer.
>
>
>         Introducing Snowstorm
>
>     Linden Lab has created a new team whose goal is to develop the
>     Second Life Viewer in the open and in response to the needs of our
>     Residents. Here are our goals:
>
>         * Show Residents continuous visible progress
>               o Work in the open by sharing not only our code, but our
>                 process publicly -- this includes our backlog and our
>                 discussion about it.
>               o Engage with the open source community and aggressively
>                 accept good work the community does into our product.
>               o Release new ‘Development’ Viewers frequently -- our
>                 initial target is bi-weekly.  All builds from the
>                 ‘Development’ branch are visible and available for
>                 testing.
>
>         * Improve the user experience
>               o Make continuous improvements to the design and
>                 implementation of the Viewer’s user interface.
>               o Import desirable patches and features from Snowglobe
>                 and other Third Party Viewers.
>               o Add small features and fixes that have high value and
>                 low cost, while still remaining consistent with an
>                 overall product vision.
>         * Renew and deepen our relationship with the community
>               o Integrate community work directly into our main line
>                 Viewer rather than routing it through Snowglobe first.
>               o Demonstrate rapid responsiveness to feedback and
>                 patches from community.
>               o Engage continuously with the community to develop new
>                 project proposals and provide resources that open
>                 source developers need to be effective.
>
>
>         How Snowstorm Works
>
>         * Viewer development has moved to a single open source model
>
>               o There are no longer internal ‘private’ and external
>                 ‘public’ versions. Viewer source (with the exception
>                 of one wrapper library we cannot legally release), is
>                 now in public Mercurial source repositories. All
>                 viewer integration is happening in the Development
>                 repository at
>http://hg.secondlife.com/viewer-development’. It is
>                 used by all Linden Lab viewer development teams, and
>                 open source developers are encouraged to pull from
>                 that repository and submit changes for integration to it.
>
>         * Code in the Development repository is now released under
>           version 2 of the GNU LGPL
>
>     This allows community developers greater freedom to use the viewer
>     code, including incorporating it into products that also include
>     closed source.
>
>         * Accepted contributions go directly into the official Second
>           Life Viewer
>
>     There is no longer a two-step process of contributing to Snowglobe
>     and then hoping that the contribution is imported to the Linden
>     viewer. Viewer development efforts within Linden Lab go through
>     the same integration queue and into the same repository that open
>     source contributions use.
>
>         * Innovations from Snowglobe are being imported to this new viewer
>
>               o Some changes may be left behind or modified in order
>                 to fit into Viewer 2; Linden Lab will work with open
>                 source contributors to harmonize contributions with
>                 the product goals of the Linden viewer. The plan is to
>                 import as much as possible of the excellent work that
>                 has been done in Snowglobe as quickly as possible
>                 (this rate does depend on help from you).
>
>         * Snowstorm team plans and priorities are open
>
>     We publish both what we’re working on (in public Jira issues and
>     on our Sprint Backlog) and the projects we’d like to do (our
>     Product Backlog). These projects are available for open source
>     contributors to take on, and the Snowstorm team coordinates
>     getting access to any Linden review and collaboration resources
>     that are needed. Community members are encouraged to propose
>     additions to the Product Backlog.
>
>
>         Who Is Building The Viewer?
>
>     Within Linden Lab, many different groups are doing Viewer
>     development; the Snowstorm team manages the Development branch,
>     coordinates contributions from open source, and does rapid small
>     feature development itself.
>     Snowstorm is:
>
>         * Q Linden - Tech Lead, Team Lead
>         * Esbee Linden - Product/Business Lead
>         * Oz Linden - Open Source Lead
>         * Merov, Aimee, Tofu, and three external contract developers
>         * and, crucially, the open source community.
>
>
>         Where Are The Details?
>
>     Snowstorm operates in the open; the home page of the Snowstorm
>     team is on the public wiki at
>     https://wiki.secondlife.com/Snowstorm_Team
>     it has pointers to our various communications channels, processes,
>     and contact information.
>
>     The Snowstorm Team leads will be at the Second Life Community
>     Convention on Aug 15, and will hold an open in-world meeting Aug
>     16 at the Hippotropolis Theater from Noon to 2PM SLT:
>     http://slurl.com/secondlife/Hippotropolis/239/28/24
>
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