[opensource-dev] Anti-Aliasing

Kadah kadah.coba at gmail.com
Fri Aug 27 12:50:19 PDT 2010


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On 8/27/2010 3:36 AM, Aimee Linden wrote:
> On 27 Aug 2010, at 02:06, Trilo Byte wrote:
> 
>> > Is it just me, or is anti-aliasing broken in the last couple builds?
> Do you arms and legs look lumpier than normal? If so then it's you ;)
> 
> Quite a large amount of rendering work dropped in one of the latest updates. You're on a Mac right? It seems to be broken on my Mac also :( To get AA working on my Linux box I had to turn _on_ Framebuffer Objects in the Develop>Rendering menu (same as setting the RenderUseFBO debug option to True) but that just freezes rendering on my Mac.
> 
> So yup, it's not you, looks like we broke it at the moment.
> 
> Aimee.

2.1.2.208673 on Win32. Changing the AA setting just has no effect now,
even with relogging, which was required before to change it. Jira for it
already, VWR-17436

On a related note, with my nvidia 9800, 250, or 280 I'm unable to get a
frame rate above 6 with RenderUseFBO or above 4 with RenderDefered.
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