[opensource-dev] Anyone playing with Android and Second Life?
Tateru Nino
tateru.nino at gmail.com
Tue Dec 28 08:05:04 PST 2010
On 29/12/2010 2:57 AM, Robin Cornelius wrote:
> On Tue, Dec 28, 2010 at 3:55 PM, Robin Cornelius
> <robin.cornelius at gmail.com> wrote:
>
>> The other issue is, if they are using a central server to perform the
>> connection to SL then transmitting revelant data to your handset,
>> unless they have been very clever to avoid TPV clause 2.e, and it
>> seems to be this that is mentioned in the linked discussion, then that
>> would be considered a serious issue by LL, even if they had all good
>> intentions.
> And in the worst possible email etiquette, replying to ones self..
>
> Their changelog says
>
> v1.13.852
> * the whole login process is now handled by the mobile device itself,
> from now on no passwords nor their hashes are transfered to our
> servers.
>
> So that avoids 2.e
I'd be more concerned about capabilities URIs, myself. The login
credentials are only the front-gate.
--
Tateru Nino
http://dwellonit.taterunino.net/
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