[opensource-dev] Convexdecomposition for open source devs

Dave Booth dave at meadowlakearts.com
Thu Dec 30 08:09:57 PST 2010


On 12/30/2010 08:03, WolfPup Lowenhar wrote:
>
> I have recently had a conversation with someone @ LL that has said 
> they would be willing to help develop and OS version of 
> llconvexdecompisition. I even I even discussed which ones they thought 
> was good but they have not had the time to look at the open source 
> version in a technical way. So what I thought of is start a thread 
> here that would allow the OS community both vote and comment on the OS 
> versions with the one most generally liked being used and converted to 
> be compatible to the LL mesh viewer.
>
> Versions that I have found(to place your vote on this put an x next it.):
>
> Bullet Physics Library(just the convexdecomp section):
>
> Web site : http://code.google.com/p/bullet/
>
> Votes>
>
>
>   John Ratcliff's <http://codesuppository.blogspot.com/>:
>
>
>   Web Site :
>   http://codesuppository.blogspot.com/2009/11/convex-decomposition-library-now.html
>
>
>   Votes>
>
>
>   Comments for either system:
>
>

I cant exactly speak to the quality of either but the fact that Bullet 
is the physics implementation used by opensim should IMHO give that 
choice a bit of a leg up. The fact that the library is already in use as 
the phys engine on the most prevalent opensource server makes its use 
for decomp in an opensource viewer rational, just as the use of havok 
decomp in the LL-compiled viewer made sense since that physics library 
was already present in-house.


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