[opensource-dev] Consensus? was: Client-side scripting in Snowglobe
carlo at alinoe.com
Sun Feb 21 02:45:27 PST 2010
It seems to me that most people still talk about untrusted,
portable, and grid-wide supported downloadable scripts when
talking about Client-side scripting (sorry Morgaine).
So, I propose to go with that, and call anything else
The remainder of this post is about Client-extensions.
I sense consensus on the following layered design:
[current code base]
+ lots of hooks to be written
C++ API 
IPC API 
One or more plugins then could provide a client-side
scripting engine; either for trusted for any language,
or a secure API for an engine running the mono bytecode
that LL is working on (or whatever).
- A scripting engine for language XYZ.
 Ie, based on the yet to be written LLStateMachine class.
 Ie, a socket. What is more important is the protocol
that is being used here. I can imagine that this will
be LLSD, or something simular.
Carlo Wood <carlo at alinoe.com>
PS Note that personally I'm against using mono for
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