[opensource-dev] VWR-20006
Tigro Spottystripes
tigrospottystripes at gmail.com
Sun Jun 27 22:54:23 PDT 2010
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In my opinion, adding mesh support without decent in world editor would
be prejudicial to Second Life.
On 27/6/2010 22:18, Frans wrote:
> oops, I had sent this message only to Robert by accident.
>
> Mesh support is being worked on in secret. The NDA was temporarily
> lifted last week, by mistake, but in the short time it was lifted some
> information came out.
> http://secondslog.blogspot.com/2010/06/nda-on-mesh-uploads-was-temporarly.html
>
> Though it does not speak about a Inworld modeller.
>
> -Frans
>
> On Sun, Jun 27, 2010 at 7:06 PM, Robert Martin <robertltux at gmail.com
> <mailto:robertltux at gmail.com>> wrote:
>
> On Sun, Jun 27, 2010 at 12:57 PM, Tigro Spottystripes
> <tigrospottystripes at gmail.com <mailto:tigrospottystripes at gmail.com>>
> wrote:
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> >
> > I know that part of this would require LL to contribute, i'm bringing
> > this up in the OSD list because i know somtimes an outside in approach
> > is possible, perhaps some developers in the community can figure
> it out
> > and put it in code without the acquisitions being necessary; so, may i
> > direct your attention to http://jira.secondlife.com/browse/VWR-20006 ?
>
> since it seems that the LLM source needed to fix the existing avatar
> mesh has reached
> "ark of the covenant" levels then we need to have a very deep toolset
> to create mesh replacement avatars.
>
>
> --
> Robert L Martin
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>
>
> --
> Jeroen Frans
> Virtual World Technology Specialist.
> VesuviusGroup.com
> SL: Frans Charming
>
>
>
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