[opensource-dev] viewer-external svn r3448: multi-wearables seriously broken?

Zabb65 zabb65 at gmail.com
Mon Jun 28 00:47:30 PDT 2010


Needs a 1.40 sim to function as expected. When such rolls out, it will
behave as you want. Until then, it thinks you are placing them on
attachments points it doesn't know about.

On Mon, Jun 28, 2010 at 03:31, Lance Corrimal <Lance.Corrimal at eregion.de> wrote:
> Heya,
>
> I just gave the new multi-wearables in viewer-external (svn r3448) a try, and
> i found it to be seriously broken.
> when I logged in, every single attachment, including HUDs, went to some rather
> weird attachment point somewhere near my right knee, and everything was only
> "half attached": huds would complain that "you have dropped ... to the ground"
> if they were scripted to detect that, and none of the stuff showed "worn" in
> my inventory. And what was even more strange, the prims stayed where they were
> when I moved, hanging in the air at the very spot where my avatars right knee
> was when i attached them.
>
> Maybe even more worse was the fact that that attach point then was stored in
> the asset, and the stuff would attach to the same weird point even with an
> older viewer (snowglobe 1.4). Took me about 45 minutes to repair the damage to
> my default outfit 0.o
>
> Anyone else noticed this bug?
> Is there already a jira for it?
>
>
> bye,
> LC
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