[opensource-dev] Snowglobe as an mixed reality platform

Moriz Gupte moriz.gupte at gmail.com
Tue Mar 2 07:10:08 PST 2010


This is very neat. Still a bit bulky for immediate use but a great
foundation for future.
R

On Tue, Mar 2, 2010 at 3:31 AM, Kantonen Tuomas <Tuomas.Kantonen at vtt.fi>wrote:

> Hello,
>
> I've been working on a project using Second Life as a platform to
> develop mixed reality teleconferencing/-collaboration system. A brief
> intro about the project can be found at
> http://www.vtt.fi/multimedia/projects/mrconference.html
> and a video demo of our work so far is at
> http://www.youtube.com/watch?v=DNB0_c-5TSk .
>
> The project, continuing also in 2010, is split into two parts:
> overlaying a video image with avatars and virtual objects (augmented
> reality; AR) and using hand and head gestures to control avatars and
> interact with virtual objects (augmented virtuality; AV).
>
> We have agreed to release our work as open source. However, lack of
> continuous "forward porting" would soon render the released code
> unusable. It would therefore be better to have some parts of our
> work incorporated into the Snowglobe sources.
>
> I've tried to keep all our modifications as small as possible. The
> project is separated to our own ACME (Augmented Collaboration in Mixed
> Environments) module, vanilla Snowglobe code and an interface between
> the two.
>
> I'd be ready to invest some time to implement a generic AR/AV support
> for Snowglobe if we could come up with a design that could be accepted
> by the Snowglobe developers. This would allow anyone to use Snowglobe
> as AR/AV research platform, with or without our software.
>
> --
> - Tuomas Kantonen, VTT Technical Research Centre of Finland
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