[opensource-dev] Eclipse Guru's

Morgaine morgaine.dinova at googlemail.com
Thu Mar 4 02:53:23 PST 2010


Jonathan, we'll have all that and more, as soon as we have client-side
scripting.

It truly is the universal panacea, because it will allow simple tools to be
scripted directly, and complex tools to be linked in via the script as an
interface, and orchestrated to work with the viewer.

I think perhaps not everybody realizes the immense power of client-side
scripting and the totally overriding effect it will have on every aspect of
the viewer and on people's interaction with virtual worlds.  Nothing else
comes close to being as important and as game changing.

And this is why it needs to be discussed and designed here openly in
opensource-dev, not in secret by Lindens.  It is not only Lindens and LL who
are affected by this.  We all are, and we all need to be involved, because
it is our future.

Merov, once your 2.0 merges have stabilized, this needs to be on the front
burner.  If it's not, then it will be done in 3rd party clients and
Snowglobe will become irrelevant, to the detriment of nobody but yourselves
because you will lose what little control you have over the future.


Morgaine.




======================================

On Wed, Mar 3, 2010 at 3:03 PM, Jonathan Irvin <djfoxyslpr at gmail.com> wrote:

> I do often hear complaints and wishes for new build tools, what about us
> LSL devs?  Some things I would like are:
>
>    1. Better IDE in SL Viewer
>    2. API for compiling in LSL using various IDEs already available
>    3. Going along with #1, as suggested, integrating Eclipse or equivalent
>    in SL.
>    4. LSL Wiki built into the editor
>    5. Detachable script editing window (To develop on one monitor & test
>    in the other)
>    6. Entity relationship diagram system in SL viewer for visual coding.
>
>
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