[opensource-dev] Script Memory Limits UI

Argent Stonecutter secret.argent at gmail.com
Sun Mar 7 07:32:44 PST 2010


On 2010-03-06, at 20:02, Frans wrote:
> In response to the OP. I agree the UI will have to present that  
> information differently. As it is now people will merely make a  
> decision on memory usage and choose LSL scripts, and remove mono  
> scripts. Likely negatively impacting their own experience. Scripters  
> will be driven to compile scripts as LSL for marketing reasons, to  
> make a product report a lower value
> Preventing LL from achieving it's goal of a full move towards MONO.

This may not be a bad thing. LSL scripts require less work for  
instantiation and migration. For scripts that are not computationally  
intensive and are in attachments, it's unlikely that you'll ever get  
as good rezzing and sim crossing/teleporting experience with Mono  
scripts.

They shouldn't be in any rush to eliminate LSL, and should allow LSL  
scripts to be compiled for smaller memory partitions as well.


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