[opensource-dev] Script Memory Limits UI
Argent Stonecutter
secret.argent at gmail.com
Sun Mar 7 07:32:44 PST 2010
On 2010-03-06, at 20:02, Frans wrote:
> In response to the OP. I agree the UI will have to present that
> information differently. As it is now people will merely make a
> decision on memory usage and choose LSL scripts, and remove mono
> scripts. Likely negatively impacting their own experience. Scripters
> will be driven to compile scripts as LSL for marketing reasons, to
> make a product report a lower value
> Preventing LL from achieving it's goal of a full move towards MONO.
This may not be a bad thing. LSL scripts require less work for
instantiation and migration. For scripts that are not computationally
intensive and are in attachments, it's unlikely that you'll ever get
as good rezzing and sim crossing/teleporting experience with Mono
scripts.
They shouldn't be in any rush to eliminate LSL, and should allow LSL
scripts to be compiled for smaller memory partitions as well.
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