[opensource-dev] Moving Content to Non-Prim worlds

Argent Stonecutter secret.argent at gmail.com
Tue Mar 16 12:03:58 PDT 2010


On 2010-03-16, at 12:13, Daniel wrote:
> - using encrypted 7zip archives to deliver content to end users

This will end up having little effect, since the textures and geometry  
can be pulled from the graphics card.

> - only allow registered developers to upload content and cash out
> - require renting a shop to sell items
> - do not have user-to-user item transfer

This are more likely to be effective, but if SL had restrictions like  
this in place it would be a very different (and far less rich and  
vibrant and _profitable_) environment.


More information about the opensource-dev mailing list