[opensource-dev] Moving Content to Non-Prim worlds
Argent Stonecutter
secret.argent at gmail.com
Tue Mar 16 12:03:58 PDT 2010
On 2010-03-16, at 12:13, Daniel wrote:
> - using encrypted 7zip archives to deliver content to end users
This will end up having little effect, since the textures and geometry
can be pulled from the graphics card.
> - only allow registered developers to upload content and cash out
> - require renting a shop to sell items
> - do not have user-to-user item transfer
This are more likely to be effective, but if SL had restrictions like
this in place it would be a very different (and far less rich and
vibrant and _profitable_) environment.
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