[opensource-dev] Open Development project: extendingavatarwearables
Nyx Linden
nyx at lindenlab.com
Thu Mar 25 13:44:15 PDT 2010
I'd argue that's an insufficient solution. Parameters such as sleeve
length and color have fairly dramatic impacts on how a wearable appears.
Converting only the textures would result in a fairly disappointing
result, I think.
-Nyx
Argent Stonecutter wrote:
>
> On 2010-03-25, at 15:07, Nyx Linden wrote:
>
>> Interesting proposal, and one probably worthy of further investigation.
>> My concern with this plan is that the conversion from one wearable type
>> to another is very much non-trivial. The wearable parameters (sleeve
>> length, etc) have no relation to each other between wearables. For
>> example, "sleeve length" for undershirts is visual parameter #603, which
>> "drives" parameters 1042 and 1043. For shirts, it is parameter #800
>> which "drives" 600, 1013, 1029, and 900.
>
> Using my idea of making a non-volatile change to wearable type...
>
> Change parameters back to default when you change wearable type? No
> weirder than changing body type male to female.
>
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