[opensource-dev] Unity 3D as possible base / 2.x Codebase plugin capable?

Ponzu lee.ponzu at gmail.com
Tue Oct 5 06:57:15 PDT 2010


On Tue, Oct 5, 2010 at 3:08 AM, Celierra Darling <Celierra at gmail.com> wrote:

> I don't see why mesh editing needs to be considered "basic"?


One philosophical stance is that all types of building whould include an
easy path for novices to do that sort of building.
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