[opensource-dev] Reflections in SL. Re: Project-MESH viewer
Dave Booth
dave at meadowlakearts.com
Sat Oct 16 16:18:51 PDT 2010
On 10/16/2010 18:00, Argent Stonecutter wrote:
> On 2010-10-16, at 17:31, SuezanneC Baskerville wrote:
>> I'd be quite content with mirror surfaces that only, for example, reflected avatars.
> They had a lot better than that...
>
> http://www.sluniverse.com/pics/pic.aspx?id=139865
>
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Yeah, windlight added so much but we lost a lot at the same time - Thats
one of the biggies we lost. That single image of Argents has more
"reality" to it than we'll ever see in a current viewer no matter how
far we tweak our windlight settings or how carefully we create and
texture our meshes.... Just what was it about introducing windlight that
required the nerfing of that kind of awesome anyway?
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