[opensource-dev] Reflections in SL. Re: Project-MESH viewer

Dave Booth dave at meadowlakearts.com
Sat Oct 16 16:18:51 PDT 2010


  On 10/16/2010 18:00, Argent Stonecutter wrote:
> On 2010-10-16, at 17:31, SuezanneC Baskerville wrote:
>> I'd be quite content with mirror surfaces that only, for example, reflected avatars.
> They had a lot better than that...
>
> http://www.sluniverse.com/pics/pic.aspx?id=139865
>
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Yeah, windlight added so much but we lost a lot at the same time - Thats 
one of the biggies we lost. That single image of Argents has more 
"reality" to it than we'll ever see in a current viewer no matter how 
far we tweak our windlight settings or how carefully we create and 
texture our meshes.... Just what was it about introducing windlight that 
required the nerfing of that kind of awesome anyway?


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