[opensource-dev] Project-MESH viewer
Trilo Byte
trilobyte550m at gmail.com
Wed Oct 20 00:17:16 PDT 2010
Big fail there, Oz. None of the machines I've tested on have working anti-aliasing (on the Mac client), either in the subsequent developer snapshots or the official release you guys let get out the door.
TriloByte
On Oct 16, 2010, at 8:01 AM, Oz Linden (Scott Lawrence) wrote:
> On 2010-10-15 18:00, Trilo Byte wrote:
>> But on the flipside, the Project MESH viewer has working shadows for nVidia GPU's on Mac (never happened before on any known config), and anti-aliasing's fixed. If we could get that bit out of the mesh viewer and into the 2.2 pipeline, we'd really be in great shape IMO.
>
> The AA fix is in the 2.2 pipeline (I did that merge) ... not sure about
> the other (since I don't know which change that was).
>
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