[opensource-dev] Building viewer-development
Oz Linden (Scott Lawrence)
oz at lindenlab.com
Sat Sep 11 04:07:01 PDT 2010
On 2010-09-10 22:53, Sheet Spotter wrote:
> I would like to build the viewer-development source code under
> Windoze. I was familiar with the Snowglobe process. Now I need to
> understand any changes to the build process for Project Snowstorm.
> The wiki instructions for the retrieving the source code and building
> the viewer seem out of date.
> Should these pages be marked out of date and include links to the
> newer Project Snowstorm pages?
Yes... I've added them to my list of pages to update.
> Only the version control repository page was marked as out of date.
> The Project Snowstorm page links to a page that includes a discussion
> about retrieving the source code from the repository:
> I encountered two problems on the "Develop Viewer Code" page.
> Firstly, it took a wee while to find a client application that could
> retrieve the source code from the repository. Would adding links to
> client applications be helpful? I assume the following application is
It's widely used :-) I've added a pointer to the Mercurial wiki, where
many tools are listed.
> Secondly, there was a link to a "build" page that was expected to hold
> the build instructions.
> The above page was empty.
> Does the viewer-development build follow the same process outlined in
> the original "Microsoft Windows Builds" page?
> Are all of the third-party applications (CMake, Cygwin, Python, etc)
> still required?
> Are Artwork and Libraries bundles from the following page still required?
> Thank you in advance for help in getting a viewer-development build
> happening under Windoze.
And thank you for the careful description of your problems.
There are some new tools coming in the next couple of weeks that will
significantly simplify building, and especially getting the various
dependencies. We'll update the wiki with all of that very soon, and
probably hold at least one in-world tutorial session about them.
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