[opensource-dev] User Story: Improved Cache
kelly at lindenlab.com
Sun Sep 19 15:30:44 PDT 2010
On Sun, Sep 19, 2010 at 3:27 PM, Altair Sythos <sythos at gmail.com> wrote:
> On Sun, 19 Sep 2010 13:16:25 -0700
> Kelly Linden <kelly at lindenlab.com> wrote:
> > * Rezed objects are given a new UUID (though they will still
> > reference the 'original asset id' for some internal tracking server
> > side)
> yes but cache was hinted for etxtures, what happen to same textures
> copied or shared to others?
> I have a tex, have its UUID, i give a copy to another, both rezz
> something and use this textures
> textures is the same, but 2 UUID...
> in this way a cache is less usefull (topic started from cache idea)
Texture Asset UUIDs do not change even when you give the texture to someone
else. You will each have an inventory item, each with its own inventory
UUID, that points to the same texture Asset UUID.
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