[opensource-dev] Possibility to revert UI changes on snowstorm?

Kuraiko Yoshikawa kuraiko at gmx.net
Tue Sep 21 14:19:16 PDT 2010


i guess the skin is the slightest 2.x ui problem... rather it is the 
only good thing about it

Am 21.09.2010 23:05, schrieb miss c:
> The point is people do not like change.  I love the new UI and to 
> assist people with making that change I have been working today on 
> making the UI look similar to the old one.  Such a coincidence this 
> was brought up.  Its going to be the same color scheme with a few 
> shiny upgrades to make it look more state of the art.  See link... 
> http://farm5.static.flickr.com/4113/5012955294_3f0d0de19b_b.jpg
>
> Miss
>
>
>
> ------------------------------------------------------------------------
> *From:* Mike Monkowski <monkowsk at fishkill.ibm.com>
> *To:* Ponzu <lee.ponzu at gmail.com>
> *Cc:* opensource-dev at lists.secondlife.com
> *Sent:* Tue, September 21, 2010 2:40:47 PM
> *Subject:* Re: [opensource-dev] Possibility to revert UI changes on 
> snowstorm?
>
> I don't know what a model-view-controller approach is, but if you say it
> adds an extra layer of abstraction, then it doesn't matter anyway.
>
> The UI is defined in XML and so is called XUI.  Admiral Admiral and I
> wrote some patches that, among other things, let you instantiate a
> floater from XML on the fly so that you could edit XML and reload
> immediately to see the effect of your changes.  See VWR-10924.
> Unfortunately the 2.x changes stomped all over the code affected by the
> patches and made it incompatible.
>
> 1.x was starting to implement callback functions that could be
> referenced by name rather than hardcoded as part of the floater
> initialization routine.  That was a good step toward being customizable.
>   I think there were some people in Linden Lab that may have been headed
> in that direction.
>
> It's not "really hard."  It's just a matter of priorities.
>
> Mike
>
>
> Ponzu wrote:
> >
> >
> > On Tue, Sep 21, 2010 at 2:51 PM, Daniel Smith <javajoint at gmail.com 
> <mailto:javajoint at gmail.com>
> > <mailto:javajoint at gmail.com <mailto:javajoint at gmail.com>>> wrote:
> >
> >
> >
> >
> >    +1 for customization.
> >
> > An effort to merge the 1.x and 2.x UI into a viewer with a highly
> > customizable interface might be fun.  At some point, I could even see
> > the Lindens being officially tasked with that effort.  For right 
> now, it
> > is unlikely to be the Lindens who lead that way.
> >
> > Could you break the Viewer into two parts, the innards and then UI.
> > Sort of a model-view-controller approach?  Make the View a separate
> > process perhaps, that talks to the controller-model?  That might be
> > useful to people who want SL on their iPhone 8-)
> >
> > Sounds really hard to me, plus the extra layer of abstraction will
> > contribute to lag.  (Imagine a graphics engine that creates a movie
> > file, and then streams that to your phone).
> >
>
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