[opensource-dev] Lindens way ahead of us

Tigro Spottystripes tigrospottystripes at gmail.com
Mon Sep 27 09:16:46 PDT 2010


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Well, indeed there are tons of limitations, but this is the first big
improvement in the base avatar in quite a while (no, i don't count mesh
import, they are implementing that before improving inworld tools just
to piss me off)

On 27/9/2010 08:21, Anders Arnholm wrote:
> On Mon, Sep 27, 2010 at 05:29:15AM -0300, Tigro Spottystripes wrote:
> 
>> If we indeed are getting individual breast jiggle settings, that is a
>> great move by LL, i had already proposed a way for Emerald users to have
>> individual settings some time ago (embedding the parameters in the baked
> 
> I'm not sure what expensive renderings i should be able to have enables
> should be on the other side. The breasts moment are about adding
> realism, it takes rendering cost and kills tons of attachments.
> 
> The probels added with other parts moving ARE much bigger. How
> attachment work win the moving part is really hard to get right. The
> emerals solotions really should need a right/left nipple attackmant
> point. We should also need the possibility for obejste to flex between
> two, or more attackmants points. To make a realistic teeshirt needs,
> three reference points, the spine/cheat and the two nipples. I would
> love to see a tee that dorks and don't look like a bodypainting.
> 
> 
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