[opensource-dev] Lindens way ahead of us
Tigro Spottystripes
tigrospottystripes at gmail.com
Mon Sep 27 10:17:08 PDT 2010
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Still better than nothing.
On 27/9/2010 13:39, Glen Canaday wrote:
> I disagree - it's not that great. Full client-side softbody with Bullet
> would be better to do. Add a few sliders for "softness" in the av
> appearance dialog (while upgrading the base mesh to support this) and
> there we really are... the whole shebang with a lot less real effort.
>>From there all would be needed is to supply new meshes and that's it.
>
> Speaking of meshes... stick me on the test0r list? I suck at sculpties
> and I'll be real good and promise not tell peepul about it...? ;) lol
>
> --GC
>
> On Mon, 2010-09-27 at 05:29 -0300, Tigro Spottystripes wrote:
> If we indeed are getting individual breast jiggle settings, that is a
> great move by LL, i had already proposed a way for Emerald users to have
> individual settings some time ago (embedding the parameters in the baked
> texture or one of the unused clothing layers, apparently it ended up
> being a similar approach to the infamous encrypted installation folder
> string that they turned out to leaking), but at the time they didn't
> seem much interested in the idea (and lots of people were making drama
> over not being able to make everyone go Baywatch run or wear a concrete
> bra anymore)
>
> The icing on the cake will be if LL also adds butt jiggle (and even
> better if also we get gut, arm flabs, face cheeks etc jiggle settings as
> well)
>
> On 27/9/2010 04:55, Harold Brown wrote:
>>>> I doubt this is a personal build as this implements a new wearable
>>>> "physics" item. From the cursory glance through the source changes this
>>>> appears to allow for each Avatar to have their own personal breast
>>>> physics setting.
>>>>
>>>> On Sun, Sep 26, 2010 at 11:11 PM, miss c <miss_c_27 at yahoo.com
>>>> <mailto:miss_c_27 at yahoo.com>> wrote:
>>>>
>>>> yep that's why I said this ....
>>>>
>>>>
>>>>
>>>> Before it turns into an even bigger debate. First, I assumed that
>>>> viewcontrol meant rlv since it was directly under breastphysics, I
>>>> do not know what the viewercontrol code is for. Secondly this could
>>>> be Oz's personal build for himself XD. It does say it was merged
>>>> with the latest viewer, but its not here in the code, no breast
>>>> physics period.
>>>>
>>>>
>>>> ...I am just combing the code and changes to work on UI
>>>> customization. I was trying to locate change notes for the dev
>>>> release when I ran across it.
>>>>
>>>> ------------------------------------------------------------------------
>>>> *From:* Zabb65 <zabb65 at gmail.com <mailto:zabb65 at gmail.com>>
>>>> *To:* miss c <miss_c_27 at yahoo.com <mailto:miss_c_27 at yahoo.com>>
>>>> *Cc:* opensource-dev at lists.secondlife.com
>>>> <mailto:opensource-dev at lists.secondlife.com>
>>>> *Sent:* Mon, September 27, 2010 1:00:48 AM
>>>>
>>>> *Subject:* Re: [opensource-dev] Lindens way ahead of us
>>>>
>>>> llviewercontrol.h is the header that allows access to saved settings
>>>> values within the viewer, and has nothing to do with RLV or any
>>>> other form of control over the viewer. They are simply a set of
>>>> saved control values in llsd xml format.
>>>>
>>>> On Sun, Sep 26, 2010 at 22:37, miss c <miss_c_27 at yahoo.com
>>>> <mailto:miss_c_27 at yahoo.com>> wrote:
>>>>
>>>> All this talk about adding these plug ins.... RLV and breast
>>>> physics plug ins were added to viewer 2 already.
>>>>
>>>> They were just going to surprise us I suppose -.-
>>>>
>>>> I found it here
>>>> http://bitbucket.org/oz_linden/test1/changeset/bbecf41db5c8
>>>>
>>>> Quote:
>>>> merge avatar physics up to latest viewer-development
>>>>
>>>> 49 <http://bitbucket.org/oz_linden/test1/changeset/bbecf41db5c8#chg-indra/newview/llvoavatar.cpp_newline49>
>>>>
>>>>
>>>>
>>>> #include "llbreastmotion.h"
>>>>
>>>> 49 <http://bitbucket.org/oz_linden/test1/changeset/bbecf41db5c8#chg-indra/newview/llvoavatar.cpp_oldline49>
>>>>
>>>>
>>>>
>>>> 50 <http://bitbucket.org/oz_linden/test1/changeset/bbecf41db5c8#chg-indra/newview/llvoavatar.cpp_newline50>
>>>>
>>>>
>>>>
>>>> #include "llviewercontrol.h"
>>>>
>>>>
>>>>
>>>>
>>>> YAY
>>>>
>>>> Miss
>>>>
>>>>
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