[opensource-dev] Windows compiling problem
Monty Brandenberg
monty at lindenlab.com
Thu Apr 7 12:12:22 PDT 2011
On 4/6/2011 11:46 AM, Monty Brandenberg wrote:
> Confirmed (I get it myself). Probably has to do with sensitivity to
> the SDKs installed on the system. The offending include order,
> in reverse order, is:
>
> "C:\\Program Files (x86)\\Microsoft SDKs\\Windows\\v7.0A\\include\\objid
> l.h"
> "C:\\Program Files (x86)\\Microsoft SDKs\\Windows\\v7.0A\\include\\obj
> base.h"
> "C:\\Program Files (x86)\\Microsoft SDKs\\Windows\\v7.0A\\include\\ole2.h"
> "c:\\mcb\\hg\\viewer-development\\indra\\llwindow\\lldragdropwin32.h"
So I cleared this and the remainder of my problems by:
- Updating autobuild from bitbucket.
- Installing the 7.0A Windows SDK from MSDN on top of (or instead
of, presumably) the 7.0A Windows SDK on the VS2010 DVD.
- Updated DirectX to June '10 (was still using August '08 based on
old internal setup).
- Install UNSIS to clear error that looks like a path problem when
we package.
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