[opensource-dev] Second Life Viewer 2 : Lots of Link error like error LNK2001: unresolved external symbol "__declspec(dllimport) public: __thiscall std::basic_string

WolfPup Lowenhar wolfpup67 at earthlink.net
Sat Apr 30 04:51:43 PDT 2011


To set up you system to use the current build system please read here:
http://wiki.secondlife.com/wiki/Viewer_2_Microsoft_Windows_Builds

This is the instructions on how to set up your environment to build the
viewer using the new system.

> -----Original Message-----
> From: opensource-dev-bounces at lists.secondlife.com [mailto:opensource-dev-
> bounces at lists.secondlife.com] On Behalf Of Robin Cornelius
> Sent: Saturday, April 30, 2011 7:44 AM
> To: xinyi chen
> Cc: opensource-dev at lists.secondlife.com
> Subject: Re: [opensource-dev] Second Life Viewer 2 : Lots of Link error
like
> error LNK2001: unresolved external symbol "__declspec(dllimport) public:
> __thiscall std::basic_string
> 
> On Sat, Apr 30, 2011 at 12:14 PM, xinyi chen <geekclawsupport at gmail.com>
> wrote:
> > There are 19 K errors when i did link with the viewer project( other
> > projects was compiled correctly)
> > My env. is VS2008 IDE. and used deploy.py to construct the viewer
solution.
> 
> You said deploy.pl you mean develop.py? in that case you should use
> VS2005 as that was the previous supported version before the autobuild
> code was merged in. But unless you have a specific reason not to, its
> probably an idea to use the latest viewer-development code. The
> offical supported visual studio version is now 2010. If you want to
> use 2008 you are going to have to rebuild all the 3p libs, well as a
> minimum the C++ ones anyway, jsoncpp, boost, qtwebkit etc or you are
> going to face issues such as you are seeing due to ABI breakage
> between VS versions and the std lib, in this case with
> std::basic_string.
> 
> 
> Robin
> _______________________________________________
> Policies and (un)subscribe information available here:
> http://wiki.secondlife.com/wiki/OpenSource-Dev
> Please read the policies before posting to keep unmoderated posting
> privileges



More information about the opensource-dev mailing list