[opensource-dev] Version Numbering

Kadah kadah.coba at gmail.com
Thu Aug 11 12:43:50 PDT 2011


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On 8/10/2011 9:06 PM, Daniel wrote:
> (1) Addition of a whole new asset class (mesh) with custom UV mapping, 
> LOD's, and physics shapes
> (2) New physics engine & physics type
> (3) Change of the prim accounting system from fixed to variable for mesh 
> and items using new physics type
> (5) Change of maximum object size from 10 to 64m
Server changes.

> (4) Deferred render pipeline with projected lighting
Was mostly there in 2.7.

> (6) New login page
Same and was in 2.8.1 I believe.

> (7) Social profiles on the website
Same and affects all LL viewers since 2.5.

> (8) Search that actually works
Same and affects all viewers, even v1 (soon).


That said, I was suspecting they would go 3.0 with mesh, but I was
expecting they'd also do something involving the UI as well.
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