[opensource-dev] Review Request: As a music fan, I want audio to fade in gently so my immersion is increased

Callum Prentice callum at lindenlab.com
Thu Dec 1 16:03:53 PST 2011


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Ship it!


Ship It!

- Callum Prentice


On Nov. 23, 2011, 5:59 a.m., Jonathan Yap wrote:
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> http://codereview.secondlife.com/r/520/
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> (Updated Nov. 23, 2011, 5:59 a.m.)
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> 
> Review request for Viewer.
> 
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> Description
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> Audio fading in has been added for when a music stream starts.  Audio fading out has been added for when there is a change in the music stream that is playing.
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> Two dead files have been eliminated.
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> An existing bug in how music was not being paused correctly has been fixed.
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> When you are teleporting you will hear the music stream from the place you are leaving.  This is a change in behavior; previously the music stream was stopped when the teleport progress bar was being displayed.
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> This code change affects several areas where music is started or stopped.  The new code has evolved significantly, so please look for things that might not "make sense."
> 
> 
> This addresses bug STORM-591.
>     http://jira.secondlife.com/browse/STORM-591
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> 
> Diffs
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>   doc/contributions.txt 8b455c1b7a5e 
>   indra/newview/lloverlaybar.h 8b455c1b7a5e 
>   indra/newview/lloverlaybar.cpp 8b455c1b7a5e 
>   indra/newview/llpanelnearbymedia.h 8b455c1b7a5e 
>   indra/newview/llpanelnearbymedia.cpp 8b455c1b7a5e 
>   indra/newview/llvieweraudio.h 8b455c1b7a5e 
>   indra/newview/llvieweraudio.cpp 8b455c1b7a5e 
>   indra/newview/llviewermedia.cpp 8b455c1b7a5e 
>   indra/newview/llviewerparcelmgr.cpp 8b455c1b7a5e 
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> Diff: http://codereview.secondlife.com/r/520/diff/diff
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> Testing
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> See the massive test plan in the jira.
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> 
> Thanks,
> 
> Jonathan Yap
> 
>

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