[opensource-dev] Review Request: STORM-1713: Mouse pointer flickers when hovering over any active/clickable UI item

Richard Nelson richard at lindenlab.com
Mon Dec 5 10:46:05 PST 2011


-----------------------------------------------------------
This is an automatically generated e-mail. To reply, visit:
http://codereview.secondlife.com/r/521/#review1108
-----------------------------------------------------------


Please do not associate the ability to set the mouse cursor with the fact that a view is mouse_opaque.  Mouse_opaque, a.k.a. blockMouseEvent is used as a shortcut that could easily be replaced by some complicated logic that always returns true.  It does not indicate the desire to update the mouse cursor.  The rule we use for mutating side effects (i.e. setting tooltip, changing mouse cursor, etc.) is that by default the leafmost view wins.  In this case, the proper fix is to store the current mouse cursor in your LLWindow* implementation and then only set it once a frame in LLWindow*::gatherInput()

- Richard Nelson


On Dec. 5, 2011, 9:20 a.m., Ansariel Hiller wrote:
> 
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> http://codereview.secondlife.com/r/521/
> -----------------------------------------------------------
> 
> (Updated Dec. 5, 2011, 9:20 a.m.)
> 
> 
> Review request for Viewer and Richard Nelson.
> 
> 
> Description
> -------
> 
> The fix for the flickering mouse cursor consists of 2 parts:
> 
> The first part changes LLView::childrenHandleHover() so that the cursor is only set if the control itself is blocking the mouse event and not at every hierarchy level in the control hierarchy. If the cursor would be set at each level, it would cause a flicker in case the different controls set a different cursor. This change actually resembles the algorithm used prior the start of the flickering.
> 
> The second part changes LLToolTip::handleHover() and specifically handles flickering of the cursor while hovering over the "i"-button of a hovertip. The general call to LLPanel::handleHover() was changed to be only called if the tooltip itself does not set the cursor itself. Logging the calls to LLWindowWin32::setCursor() revealed that if the "i"-button on a hovertop is hovered with the cursor said method is called twice with different cursors alternatively. Checking the call stack further revealed that one call is coming from LLToolTip::handleHover() and the other one from LLButton::handleHover(). Latter gets invoked if LLPanel::handleHover() is called. Since nothing is really done here except setting the cursor to UI_CURSOR_ARROW only ti get then set to UI_CURSOR_HAND if LLPanel::handleHover() returns, it doesn't make sense to do invoke that method unless the cursor is not changed in the tooltip itself. So LLPanel::handleHover() is only invoked if the tooltip does not set the cursor itself, so that child controls should take care.
> 
> 
> This addresses bug STORM-1713.
>     http://jira.secondlife.com/browse/STORM-1713
> 
> 
> Diffs
> -----
> 
>   doc/contributions.txt a4a5d827c7f5 
>   indra/llui/lltooltip.cpp a4a5d827c7f5 
>   indra/llui/llview.cpp a4a5d827c7f5 
> 
> Diff: http://codereview.secondlife.com/r/521/diff/diff
> 
> 
> Testing
> -------
> 
> Testing was done by myself on Firestorm rev. 24073 (http://hg.phoenixviewer.com/phoenix-firestorm-lgpl/rev/bcc95de39ca9) on Windows 7 and Lance Corrimal on Dolphin Viewer. Apparently the fix works without any side-effects
> 
> 
> Thanks,
> 
> Ansariel Hiller
> 
>

-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://lists.secondlife.com/pipermail/opensource-dev/attachments/20111205/a60eb2c5/attachment-0001.htm 


More information about the opensource-dev mailing list