[opensource-dev] Review Request: [STORM-56] As Builder, I want more decimal places allowed in the Build tool so that I can more precisely align small prims.
Boroondas Gupte
sllists at boroon.dasgupta.ch
Fri Jul 29 17:03:12 PDT 2011
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http://codereview.secondlife.com/r/424/#review941
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indra/llui/llspinctrl.cpp
<http://codereview.secondlife.com/r/424/#comment973>
Put a space between '//' and the actual comment for better readability and for consistence with other comments nearby.
indra/llui/llspinctrl.cpp
<http://codereview.secondlife.com/r/424/#comment972>
So if several modifier keys are pressed, Ctrl overrides Shift and Alt overrides Ctrl, Shift or both?
(Fine with me, just want to make sure this is intended.)
indra/newview/llpanelobject.cpp
<http://codereview.secondlife.com/r/424/#comment970>
You might want to write '0.05' instead of '1/20' in this comment.
indra/newview/llpanelobject.cpp
<http://codereview.secondlife.com/r/424/#comment971>
Same here.
- Boroondas
On July 29, 2011, 4:40 p.m., Kadah Coba wrote:
>
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> http://codereview.secondlife.com/r/424/
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> (Updated July 29, 2011, 4:40 p.m.)
>
>
> Review request for Viewer.
>
>
> Summary
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>
> Adds 2 features:
>
> Adds the ability to use modifier keys to change the defined increment on LLSpinCtrl.
> Alt: increment x10
> Ctrl: increment x0.1
> Shift: increment x0.01
>
> Adds extra decimal places to position, size, and rotation on build floater.
> Also changes LLPanelObject::sendPosition and LLPanelObject::sendScale to set smaller changes in the associated values, no change was needed for LLPanelObject::sendRotation. There should be no ill effects from this, changes are still only sent to sim on button release.
>
> https://bitbucket.org/Kadah_Coba/storm-56
>
>
> This addresses bug STORM-56.
> http://jira.secondlife.com/browse/STORM-56
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>
> Diffs
> -----
>
> indra/llui/llspinctrl.cpp UNKNOWN
> indra/newview/llpanelobject.cpp UNKNOWN
> indra/newview/skins/default/xui/en/floater_tools.xml UNKNOWN
>
> Diff: http://codereview.secondlife.com/r/424/diff
>
>
> Testing
> -------
>
> Same code has been in use on FS beta for some time. I have built and tested this myself on v-d.
>
>
> Thanks,
>
> Kadah
>
>
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