[opensource-dev] Proposal for draw distance slider icon: Drawing hand and an arrow (was: Review viewer -- draw distance slider)
Nicky Perian
nickyperian at yahoo.com
Tue Jun 14 05:44:41 PDT 2011
How about the binoculars with a plain moon in one eye and a detailed moon or man
in the moon in the other. Also, thought about the earth rising photo from the
moon in one and plain earth in the other but, I think that would lack contrast.
________________________________
From: Boroondas Gupte <sllists at boroon.dasgupta.ch>
To: opensource-dev at lists.secondlife.com
Sent: Tue, June 14, 2011 5:03:09 AM
Subject: [opensource-dev] Proposal for draw distance slider icon: Drawing hand
and an arrow (was: Review viewer -- draw distance slider)
On 06/14/2011 05:09 AM, aklo at skyhighway.com wrote:
i had an idea and i tried to draw it, but it was sorta disappointing. It looks
sorta ok at 32x32, but at 16x16 it starts to get kinda, "Huh?" See, it's
supposed to be a hand drawing. Like holding a pencil, with an arrow underneath
it pointing the direction it's drawing. i attached a copy of the 32x32 one to
this message.
Interesting idea! If we'd have to make it work on 16x16, one would probably
have to go with a more cartoonish hand, maybe in the style of the hand
cursors:
* A typical link-hover cursor (unlabeled, maybe from Windows?)
I found on Wikimedia Commons
* SL's 'grab' cursor
The above examples are larger than 16x16 but the SL 'sit' cursor
demonstrates that the hand can work on smaller space (approximately 16x16),
too. I don't know how well it'd work for a drawing hand in that size, but I
found a high-resolution drawing hand illustration in a similar style. A
possibility might be to just use the pen without a hand, but that'd probably
purport the notion of "edit" or "write" rather than "draw". How about a
paint brush instead of a pen?
But even the whole 32x32 icon might be more confusing than helping. While
dissecting compound words and circumscribing the parts individually is a
good strategy for Taboo, Pictionary and other word-guessing games, people
using a program don't expect to have to think 'around the corner' to make
sense of its GUI. I don't think many associate the drawing the rendering
engine does with manually drawing a sketch or drawing on a canvas, although
both are still the graphical meaning of 'draw', rather than one of the many
other meanings of the word.
On the other hand, once the user 'gets' the icon, it'll be easy to remember
and recognize and also easy to distinguish from the volume slider's speaker
icon.
You can laugh at it and call it names if you want. It was just an idea.
I wouldn't laugh at the idea. I appreciate the creativity! I might laugh
about it, because I like it's attempt at word-play, even though that
word-play is probably detrimental for the icon's use in the UI.
i've been sick like fever puking for three days and today one of my teeth
started on the pain like please just give me to the CIA and let them torture me
to death thing, so it's not like you could possibly make anything hurt worse.
Maybe it will even give someone a better idea? i can do way better graphic art,
too, but maybe not while i'm shaking, sweating, and trying not to scream myself
unconscious.
Ew, that sounds bad. I hope you get well soon!
Boroondas
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