[opensource-dev] DD Philosophy
Lillian Yiyuan
lillie.yiyuan at gmail.com
Fri Jun 17 15:08:25 PDT 2011
Suggestion, have a version of the current advanced graphics settings,
with "min" and "max" levels for each of the current options, and a fps
target, as well as having a drop down for the priority of each. So for
example, I might set DD to min 64m max of 256m, and a priority of
"low," meaning that the viewer should reduce DD to keep fps. I might
have particle settings, and set that with a priority of low, as well
as min and max number of avatars to render and so on.
On 6/17/11, Hitomi Tiponi <hitomi.tiponi at yahoo.co.uk> wrote:
> Please no automatic DD - there are two many variables and differing
> circumstances for it ever to work. Much better to work on other ways of
> improving fps e.g. selective updating of avatar movement.
>
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