[opensource-dev] about VWR-10710
Philippe (Merov) Bossut
merov at lindenlab.com
Wed May 25 23:14:22 PDT 2011
Hi,
I think there are 2 issues here:
1- wrong textures: this is likely a texture cache corruption as explained by
Moy Loon in the JIRA (VWR-10710). Still, we should find a way to avoid this
kind of cache confusion.
2- console overwriting itself: a similar bug was fixed in Snowglobe 1.x (
https://jira.secondlife.com/browse/SNOW-205). I *did not* port the patch
when rebasing Snowglobe 2.x as it was a bit of work to do and I couldn't
repro the issue. The patch is still available in the SNOW-205 JIRA though
and, since you now have a repro case, it could be worth to port it.
Cheers,
- Merov
On Mon, May 23, 2011 at 11:22 AM, Altair Sythos <sythos at gmail.com> wrote:
> i've spent last weekend testing and investigating about the jira in
> subject (i think is a bug more annoying than a lot other why corrupt a
> lot of creations). I've seen mistexturized textures on sculpt and
> profile pics, and increasing monitor resolution and playing with
> screenshot i've noticed the textures aren't "really" broken, are just
> the wrong resolution. (btw:
> https://jira.secondlife.com/browse/VWR-10710 )
>
> As uploaded here: https://picasaweb.google.com/sythos/RainbowTextures
> i've seen profile pics became more or less 25% or widht/height, spare
> place are filled with fuzzy/random pixels.
> Same happen on sculpt textures, the "broken" textures is rescaled on
> upper left corner of object (i mean mapping direction).
>
> opening texture console (hoping no UI bug) i've noticed too a random
> miscaled progressive bar: every time a progressive bar go over 100%
> (supposing right limit is 100%) the texture appear broken, this happen
> both for profile pics and both for sculpts.
>
> I've noticed this happen on both profile pics uplodaed via web profiles
> both old ones from inventory, without any relations with image format.
> On sculpts same, misresizing happen both png, jpg or tga...
>
> Sincerely cannot repro on planar or other kind of obj but sculpt.
>
> i've snorked into the code, looking for a typo, bug or something
> suspicious into images lenght routines, without any success :-\
>
>
> Somebody can hint where check to understand what/where the bug born?
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