[opensource-dev] Tutorial needed on TPV viewer-side AOs

Tateru Nino tateru.nino at gmail.com
Thu Apr 12 08:01:44 PDT 2012



On 13/04/2012 12:32 AM, Oz Linden (Scott Lawrence) wrote:
> On 2012-04-10 19:01 , Henri Beauchamp wrote:
>> On Tue, 10 Apr 2012 09:01:24 -0400, Oz Linden (Scott Lawrence) wrote:
>>
>>> I'd like to get a tutorial on how the AOs built into viewers work - what 
>>> inputs do they use, and how do they set the animations they set.
>>>
>>> Would someone who's got deep know-how on this either write up one for me 
>>> (or point me to one if it exists), or make some time to go over it with 
>>> me interactively?
>> It would be better implementing a server-side AO (with the viewer only
>> transmitting the replacement animation UUIDs to the server, for example
>> via a capability), because the current viewer-side AOs simply duplicate
>> what scripted AOs are doing (so they are not really better regarding
>> animations priority conflicts, etc) but lack the capability offered by
>> (good) scripted AOs to be auto-switched on and off via the Lockmeister
>> "booton"/"bootoff" commands which allow for cooperation between AOs and
>> with device you sit onto and that want to play their own anim instead of
>> the AO's.
>>
>> I really hope a proper server side AO feature is to be implemented...
>>
>
> The point of my question was twofold:
>
>   * To understand what existing in-viewer AOs were doing so as to
>     understand any possible compatibility issues
>   * To discover use cases and what problems in-viewer AOs were created
>     to solve
>
>
For the second part:

  * Walking like a duck. The classic issue.
  * Being able to override one or more animations without putting undue
    load on a sim (some of those AOs can be really burdensome)
  * Being able to switch between entire sets of animations quickly and
    easily. I know people with many complete animation sets that they
    switch in and out.

That help some?
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://lists.secondlife.com/pipermail/opensource-dev/attachments/20120413/8f949bc0/attachment.htm 


More information about the opensource-dev mailing list