[opensource-dev] Review Request: OPEN-152 Fog is broken on water, and extra-broken on water in deferred rendering

Tofu Buzzard c at yotes.com
Sun Dec 2 02:51:44 PST 2012


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http://codereview.secondlife.com/r/611/
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Review request for Viewer.


Description
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Made deferred water use the atmospheric helper shader functions properly, made fog calculation view-relative rather than absolute-position in deferred and non-deferred windlight shaders.


Diffs
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  doc/contributions.txt UNKNOWN 
  indra/newview/app_settings/shaders/class1/deferred/waterF.glsl UNKNOWN 
  indra/newview/app_settings/shaders/class1/deferred/waterV.glsl UNKNOWN 
  indra/newview/app_settings/shaders/class1/environment/waterV.glsl UNKNOWN 
  indra/newview/llviewershadermgr.cpp UNKNOWN 

Diff: http://codereview.secondlife.com/r/611/diff/


Testing
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Tested with/without deferred rendering, with various sky presets.


Screenshots
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before/after comparisons
  http://codereview.secondlife.com/r/611/s/1/


Thanks,

Tofu Buzzard

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