[opensource-dev] Review Request: OPEN-152 Fog is broken on water, and extra-broken on water in deferred rendering
Tofu Buzzard
c at yotes.com
Sun Dec 2 02:51:44 PST 2012
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This is an automatically generated e-mail. To reply, visit:
http://codereview.secondlife.com/r/611/
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Review request for Viewer.
Description
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Made deferred water use the atmospheric helper shader functions properly, made fog calculation view-relative rather than absolute-position in deferred and non-deferred windlight shaders.
Diffs
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doc/contributions.txt UNKNOWN
indra/newview/app_settings/shaders/class1/deferred/waterF.glsl UNKNOWN
indra/newview/app_settings/shaders/class1/deferred/waterV.glsl UNKNOWN
indra/newview/app_settings/shaders/class1/environment/waterV.glsl UNKNOWN
indra/newview/llviewershadermgr.cpp UNKNOWN
Diff: http://codereview.secondlife.com/r/611/diff/
Testing
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Tested with/without deferred rendering, with various sky presets.
Screenshots
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before/after comparisons
http://codereview.secondlife.com/r/611/s/1/
Thanks,
Tofu Buzzard
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