[opensource-dev] Review Request: STORM-64: Local Bitmaps 3.0 implementation.
Oz Linden
oz at lindenlab.com
Fri Mar 30 07:39:31 PDT 2012
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http://codereview.secondlife.com/r/566/#review1201
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indra/newview/lllocalbitmaps.cpp
<http://codereview.secondlife.com/r/566/#comment1122>
Need 'break;' here.
indra/newview/lllocalbitmaps.cpp
<http://codereview.secondlife.com/r/566/#comment1123>
Need 'break;' here.
indra/newview/lllocalbitmaps.cpp
<http://codereview.secondlife.com/r/566/#comment1124>
Need 'break;' here.
indra/newview/lllocalbitmaps.cpp
<http://codereview.secondlife.com/r/566/#comment1125>
log the fact that it's an unknown wearable type here?
- Oz Linden
On March 29, 2012, 5:12 a.m., Vaalith Jinn wrote:
>
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> http://codereview.secondlife.com/r/566/
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>
> (Updated March 29, 2012, 5:12 a.m.)
>
>
> Review request for Viewer, Callum Linden and Richard Nelson.
>
>
> Description
> -------
>
> Local Bitmaps is a mechanism to locally load images into the viewer, track them and optionally (per each image)
> have it check if the image has been overwritten locally and if so - update it in the viewer and inworld.
>
> This change affects the texture picker - adding radio checks that let the user choose between the "Inventory" (regular inventory) and "Local" tabs (list of locally added files).
>
> *** DO NOT USE THIS YET ***
> do not implement for live viewers until fully reviewed.
>
>
> This addresses bug STORM-64.
> http://jira.secondlife.com/browse/STORM-64
>
>
> Diffs
> -----
>
> doc/contributions.txt 96a53bafcd1c
> indra/newview/CMakeLists.txt 96a53bafcd1c
> indra/newview/lllocalbitmaps.h PRE-CREATION
> indra/newview/lllocalbitmaps.cpp PRE-CREATION
> indra/newview/lltexturectrl.h 96a53bafcd1c
> indra/newview/lltexturectrl.cpp 96a53bafcd1c
> indra/newview/llviewertexturelist.h 96a53bafcd1c
> indra/newview/llwearable.h 96a53bafcd1c
> indra/newview/llwearable.cpp 96a53bafcd1c
> indra/newview/skins/default/xui/en/floater_texture_ctrl.xml 96a53bafcd1c
>
> Diff: http://codereview.secondlife.com/r/566/diff/diff
>
>
> Testing
> -------
>
>
> Thanks,
>
> Vaalith Jinn
>
>
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