[opensource-dev] Talk/shout circles on minimap, lost in the cracks?

Tank Master jaeger_reg at hotmail.com
Wed May 9 09:47:10 PDT 2012


Firestorm has the chat rings from that patch that was given to LL but they declined it.  Its off by default in Firestorm. 
~Tank
 
> Date: Wed, 9 May 2012 09:33:59 -0400
> From: jhwelch at gmail.com
> To: adeonwriter at live.com
> CC: opensource-dev at lists.secondlife.com
> Subject: Re: [opensource-dev] Talk/shout circles on minimap,	lost in the cracks?
> 
> The viewer should be out soon (if it is not already) with an
> improvement to how the nearby list is generated (which the minimap
> will be using).  The change will result in correct agent height data
> being obtained if the agent is approximately within your draw
> distance, no matter what height they are at (this code is very similar
> to what Firestorm has had for a while).
> 
> On Wed, May 9, 2012 at 9:21 AM, Adeon Writer <adeonwriter at live.com> wrote:
> > Er... Just color the dots based on talk/shout/toofar? ;)
> >
> > -Adeon
> >
> > On May 9, 2012, at 9:11 AM, Ricky <kf6kjg at gmail.com> wrote:
> >
> > Correct, but most often a thick horizontal plane centered on your avatar's
> > altitude is considered the most critical area.  This volume is supposed to
> > be indicated by the dots being round instead of triangular, thus giving the
> > vertical filtering while the circles give the horizontal.  I admit that just
> > changing the shape of the dots is most likely not enough - if they changed
> > brightness, and maybe hue or alpha, as well it would be clearer who's in the
> > same thick plane.
> >
> > I say "supposed to be indicated by" because of the now well-known issues
> > with resolving coarse altitude differences above about 1km...
> >
> > Ricky
> > Cron Stardust
> >
> > On Wed, May 9, 2012 at 5:19 AM, Zai Lynch
> > <I_really_needed_a_new_mailbox at gmx.de> wrote:
> >>
> >> Well, I don't know either about these circles. I only read about them in
> >> this thread, though it seems they're supposed to indicate if someone is in
> >> chat range or not. Though a circle won't indicate that, since SL is 3
> >> dimensional. If someone appears to be in chat range on the mini map, they
> >> might not be, as chat range is a sphere, not a circle.
> >>
> >>
> >>
> >> On Wed, May 9, 2012 at 2:09 PM, Lance Corrimal <Lance.Corrimal at eregion.de>
> >> wrote:
> >>>
> >>> Am Dienstag, 8. Mai 2012, 12:27:40 schrieb Oz Linden:
> >>>
> >>> > No... the user experience folks decided that the minimap was confusing
> >>> > enough and that the circles made it worse.
> >>>
> >>> says a lot about those folks ;)
> >>>
> >>> > As punishment, we assigned it to them to find a better solution :-)
> >>>
> >>> I like the sound of that.
> >>>
> >>> That being said, has anyone ever seen a member of the user experience
> >>> team
> >>> inworld?
> >>>
> >>>
> >>> bye,
> >>> LC
> >>> _______________________________________________
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> >>
> >>
> >>
> >> --
> >> @ZaiLynch
> >>
> >>
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