[opensource-dev] LSL commands/parameters for light projectors

Darien Caldwell darien.caldwell at gmail.com
Fri Feb 1 11:05:38 PST 2013


Sure but I don't think that's what the JIRA was about. It's not about
forcing people to view shadows from light sources. It's about creators
being able to programmically modify the newer light parameters. (see
attached picture).  Prim lights can be turned on and off, color changed,
intensity changed, radius changed, falloff changed, all from a script. So
why can't FOV, Focus, Ambiance, and the projected texture be changed too?
It really limits the usefulness for products.

On Fri, Feb 1, 2013 at 8:59 AM, Oz Linden (Scott Lawrence) <oz at lindenlab.com
> wrote:

> On 2013-01-30 07:22 , Tillie Ariantho wrote:
> > Hello,
> >
> >
> > my feature request BUG-1497 (see below) got closed (not applicable). Why
> that? Do we have so submit working patches for features requests?
> >
> > I think my request is pretty valid.
> >
> >
> >
> > *LSL commands for light projectors*
> >
> > Implementation of additional LSL command parameters:
> >
> > I would add parameters for llSetLinkPrimitiveParams and
> llSetLinkPrimitiveParamsFast:
> >
> > Flag: PRIM_CAST_LIGHT
> > Description: Let the prim with activated point light cast shadows.
> > Usage: [ PRIM_CAST_LIGHT, key projection_texture, integer fov, integer
> focus, integer ambiance ]
> >
> > Texture, FOV, Focus and Ambiance are already properties of a prim, only
> they cannot get accessed via scripts yet.
> >
> >
> >
> > Why can't we set those parameters via scripts?
> >
>
> (caveat... I didn't even see that issue, or have anything to do with
> closing it, so this is personal speculation...)
>
> Whether or not light sources cast shadows is an independent user choice
> in the viewer, and we already have an option that allows projectors to
> cast shadows.
>
>
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