[opensource-dev] Leapmotion and Second Life
glen
gcanaday at gmail.com
Tue Jun 25 17:08:43 PDT 2013
I know of a MOCAP setup that used to sit in a closet at LL from the
way-back-when days, is that the controller you're talking about?
I was under the impression that it would have permitted live animations,
but my memory is not as awesome as it never was so I could be completely
full of it.
--GC
On Tue, 2013-06-25 at 09:39 -0400, Robert Martin wrote:
> i would think that if it sends standard keystrokes it should work as
> well as any version of this tech. Im not sure if the hooks are still
> in place but there was at one time baked in support for a 3d
> controller in the client code.
>
>
>
> On Tue, Jun 25, 2013 at 9:20 AM, Laurent Bechir
> <laurent.bechir at madonie.org> wrote:
> Hello,
>
> I'm curious to know from a developer point of view if this
> technology can be used in Second Life ?
>
> https://www.leapmotion.com
>
> Thank you
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> Robert L Martin
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