[opensource-dev] Serious regression in SSB-enabled regions

Thomas Shikami thomas.shikami at online.de
Thu Mar 7 06:53:03 PST 2013


Is there even a requirement zo have Z-offset be in the avatar appearance 
message? To me it looks more like that hip-offset would be better suited 
to be in some animation parameter, which makes it incompatible with 
older viewers, but a SSB-enabled simulator might translate that 
animation parameter into an avatar appearance message for viewers not 
supporting that idea of animation parameter.

Am 01.03.2013 22:59, schrieb Nyx Linden:
>     SSB does all appearance generation as a centralized service - 
> meaning your avatar's visual parameters, height, and baked textures 
> are served without needing the viewer to have downloaded and decoded 
> the wearables. That's why I'm starting to refer to it as server side 
> appearance, not server side baking. Height is determined when you 
> calculate your agent's appearance message which is now generated on 
> the back end.
>
>     Adding new wearable parameters is not without precedent - we've 
> done it before when we added alpha masks, tattoos, avatar physics, 
> etc. The only change should be a new parameter (id=11001) in the 
> shape's parameter block. This does not represent a major revision to 
> the wearable or avatar format.
>
>  -Nyx
>

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