[opensource-dev] Serious regression in SSB-enabled regions
Thomas Shikami
thomas.shikami at online.de
Thu Mar 7 06:53:03 PST 2013
Is there even a requirement zo have Z-offset be in the avatar appearance
message? To me it looks more like that hip-offset would be better suited
to be in some animation parameter, which makes it incompatible with
older viewers, but a SSB-enabled simulator might translate that
animation parameter into an avatar appearance message for viewers not
supporting that idea of animation parameter.
Am 01.03.2013 22:59, schrieb Nyx Linden:
> SSB does all appearance generation as a centralized service -
> meaning your avatar's visual parameters, height, and baked textures
> are served without needing the viewer to have downloaded and decoded
> the wearables. That's why I'm starting to refer to it as server side
> appearance, not server side baking. Height is determined when you
> calculate your agent's appearance message which is now generated on
> the back end.
>
> Adding new wearable parameters is not without precedent - we've
> done it before when we added alpha masks, tattoos, avatar physics,
> etc. The only change should be a new parameter (id=11001) in the
> shape's parameter block. This does not represent a major revision to
> the wearable or avatar format.
>
> -Nyx
>
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