[opensource-dev] Viewer Tools Upgrades - with a call for help

Nicky Perian nickyperian at yahoo.com
Fri Jan 30 10:48:47 PST 2015


Command line building:1. Add to path:--> C:\Program Files (x86)\MSBuild\12.0\Bin  note: case matters.2. In cygwin64 terminal  cd into viewer-tools-update
3. execute -->  msbuild build-vc120/secondlife.sln /t:Build /p:<buildtype>4. With buildtype being Release or RelWithDebInfo
This should work with autobuild build -c RelWithDebInfoOSBut, alas new autobuild is path challenged.  In work:1. make it work with autobuild2. ...
... Change build options in autobuild.xml as below and with the above change to PATH autobuild build -c RelWithDebInfo works correctly.
Since the community edition is available we may want to use Devenv and adjust the options to match callsto it. But, that would still not be an exact match to LL because LL's of use of automatic build tools.
Boils down to this works lets leave it alone or, do we want to try Devenv command line build?





            <key>RelWithDebInfoOS</key>            <map>              <key>build</key>              <map>                <key>arguments</key>                <array>                  <string>SecondLife.sln</string>                </array>                <key>command</key>                <string>msbuild.exe</string>                <key>options</key>                <array>                  <string>/t:Build</string>                  <string>/p:PlatformToolset=v120</string>                  <string>/p:Configuration=RelWithDebInfo</string>                  <string>/p:Platform=Win32</string>                </array>              </map>
 
   

   From: Oz Linden (Scott Lawrence) <oz at lindenlab.com>
 To: opensource-dev at lists.secondlife.com 
 Sent: Thursday, January 29, 2015 6:04 PM
 Subject: Re: [opensource-dev] Viewer Tools Upgrades - with a call for help
   
 On 2015-01-28 19:23 , Callum Prentice (Callum) wrote:
  
  I can try it on an XP system tomorrow when I'm in the office and have access to the QA Lab.  
 
 
 To be clear... XP is not supported and if it does not work, that is not a bug.
 
 If it does happen to work, I don't object, but we won't spend time on it if it doesn't.
 
 We announced that we'd dropped XP support several months ago.  
 
 -- 
  Oz Linden (Scott Lawrence) | Engineering Director, Second Life
 Email or Hangouts oz at lindenlab.com | Second Life Oz Linden


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