[opensource-dev] Mac viewer and Apple maintained opensource libraries
Geir Nøklebye
geir.noklebye at dayturn.com
Wed Feb 1 12:24:47 PST 2017
Cinder said
>For what it?s worth, Apple did warn developers to stop using it and switch to Cocoa?s crypto frameworks or ship their own.
…and that is the core of the state of the macOS version of the viewer(s). Deprecated code all over.
When will be see the crash in the occlusion code being fixed due to the fact that GL_ARB_occlusion_query2 is not available in the OpenGL Legacy Profile the renderer currently is forced to when the viewer is running on macOS 10.11 or higher?
Event: GPU Reset
Date/Time: Wed Feb 1 21:17:26 2017
Tailspin: /Library/Logs/DiagnosticReports/gpuRestart2017-02-01-211726.tailspin
GPUSubmission Trace ID: 0
OS Version: Mac OS X Version 10.12.3 (Build 16D32)
Graphics Hardware: NVIDIA GeForce GTX 660M
NVDA(Graphics): Channel exception! Exception type = 0x1f Access Violation Error (MMU Error 2)
Channel Info: [44, 0x14, 0x12, 0x136555]
Version Info: [com.apple.GeForce, 10.1.4, 0x7d780b0a, 18894120, 355.10.05.15f03, 1]
MMU Error: FAULT_PTE at 0x5063c0000
This crash happens in Cool VL Viewer, Singularity, Alchemy, Firestorm, Kokua, SecondLife release and all dev versions including Second Life Project Alex Ivy
You probably never get it reported because the Google Breakpad reports don’t catch it.
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