[opensource-dev] Mac viewer and Apple maintained opensource libraries
Whirly Fizzle
kirstiemc555 at hotmail.co.uk
Thu Feb 2 06:38:16 PST 2017
We already tried getting Firestorm users to disable Object-Object occlusion.
This didn't affect the frequency of the crashes at all.
As Geir said, lowering the texture memory does seem to lessen the frequency of the crashes, but this causes increased texture thrashing so it is not really a good workaround, though I guess increased texture thrashing is preferable to crashing all the time.
The only "good" workaround found so far is switching to using the Nvidia web drivers.
This is not always possible though, for example the guy on https://jira.secondlife.com/browse/BUG-40674 is stuffed because there are no web drivers available for his card.
His only option is to roll back to Mavericks to fix the crashes.
________________________________
From: opensource-dev-bounces at lists.secondlife.com <opensource-dev-bounces at lists.secondlife.com> on behalf of Henri Beauchamp <sldev at free.fr>
Sent: 02 February 2017 12:42
To: opensource-dev at lists.secondlife.com
Subject: Re: [opensource-dev] Mac viewer and Apple maintained opensource libraries
On Thu, 2 Feb 2017 08:14:21 +0100, Geir Nøklebye wrote:
> The viewer still crash in the occlusion code, but not as often as
> without these changes.
Meaning you actually didn't fix anything...
Stupid question: what happens if you disable the Objects occlusion
setting in the graphics preferences ?
Henri.
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