[sldev] Optimization target: Avatar skinning, LLViewerJointMesh, matrix multiply

Argent Stonecutter secret.argent at gmail.com
Mon Apr 16 06:40:12 PDT 2007


>> Sadly, Second Life currently supports processors that don't have SSE.

> SSE is on all Intel chips made since 1999, PIII and above.
> Athlon XP palomino, since 2001.
>
> SL Minimum Requirement:
> Computer Processor: 800MHz Pentium III or Athlon, or better

Or 1 GHz G4 or better. Unless I'm misunderstanding the point of using  
SSE explicitly in this routine, you'd at least need both SSE and  
Altivec versions. :)



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