[sldev] Scripting the client

Lawson English lenglish5 at cox.net
Thu Aug 2 13:40:54 PDT 2007


Lawson English wrote:
> Bryan O'Sullivan wrote:
>> Lawson English wrote:
>>> Is there a design team or thread for how to add scripting to the 
>>> client, ala Lua and/or Python and/or Perl etc?
>>
>> We're in the early stages of kicking this idea around internally.  As 
>> you might know, we're going to switch to Mono for LSL scripting on 
>> the server side; that's overwhelmingly likely to be the direction 
>> we'll take on the viewer side, too, because of its multilingual 
>> capabilities.
>>
>>     <b
>>
>
> So... Just how robust will the Mac version of this mono interpreter be?

OK, the only real reason I can see to release a mono interpreter on the 
client-side is if they're planning on letting the clients host their own 
mini-sims, ala Croquet. That would be cool but is rather far off.


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