[sldev] Re: Scripting the client, and sculpties... things that make you go hmmm...

Jason Giglio gigstaggart at gmail.com
Thu Aug 2 15:43:47 PDT 2007


Argent Stonecutter wrote:
> On 02-Aug-2007, at 16:52, Jason Giglio wrote:
>> Something to ponder, SVG can fully support ECMAScript, killing like 
>> 100 birds with one stone. :)
>>
>> SVG-on-a-prim just makes sense.
> 
> So long as it can be done purely from within the game, without requiring 
> HTTP access or resources otherwise fetched from an external server that 
> would have to be maintained indefinitely, you have my vote.
> 

Right, SVG-on-a-prim is distinct from web textures (but not mutually 
exclusive).  SVG is inherently low-bandwidth and could be easily served 
from LL servers.

-Jason


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