[sldev] LLUICtrl::onFocusLost() callback
Nicholaz Beresford
nicholaz at blueflash.cc
Thu Aug 23 08:48:27 PDT 2007
> (b) Add a new callback, say onFocusBeingLost(), that is invoked
> immediately before the keyboard focus is lost, so that I can use
> it.
>
> The alternative (b) is safer than (a) in that it makes less impact on
> the existing code. However, such ad hoc additions of methods to
> handle special cases will make the SL viewer code something like
> Windows API, and I don't want to do so unless absolutely needed.
I would simply go for (b). I have made all changes for the least
possible impact and side effect so far, so my vote would be clearly
on that side.
Nick
Second Life from the inside out:
http://nicholaz-beresford.blogspot.com/
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