[sldev] New viewer released with logging of the owners of speaking objects and their location

John Hurliman jhurliman at wsu.edu
Fri Aug 31 13:45:12 PDT 2007


Dale Glass wrote:
> On Friday 31 August 2007 22:09:00 John Hurliman wrote:
>   
>> It is either that, or grab http://secondlife.com/apps/mapapi/ and parse
>> the second to last line to get an up to date, complete database of
>> handle to name mappings (and vice versa) that removes the need for all
>> of the other steps. In an ideal world the Lindens would implement every
>> new packet we think of, but I've requested at least a half dozen over
>> the last year and have slowly become fond of finding ways to make things
>> work without changing the grid backend.
>>     
> Removes the need for what steps?
>
> It'd end up being exactly the same thing, except it would replace the 
> final "fetch the whole map" step with "fetch the API page and parse it", and 
> that sounds even uglier than fetching the whole map.
>
>   

You wouldn't need to ship with a 1MB database since it could be fetched 
on the fly, and the Map API database would be the first place to look 
since you know it is 100% or 99.8% accurate. You still have to send the 
packet to convert a UUID to a RegionHandle, but once you have the region 
handle the chance of finding a sim name is high enough that you can cut 
out all of the other fall-through steps and just report what is 
contained in there or "Unknown". Fetching the whole map is the same 
thing except that grabbing a javascript file does not hit any backend 
services like fetching the map does. Once this new CAPS Map API is 
released it will become a solved issue though, no need to define any new 
simulator information requests since it is apparently already coming.


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