[sldev] How to move objects from Havok4 Beta to main grid?

John Hurliman jhurliman at wsu.edu
Sun Dec 9 17:25:16 PST 2007


Dale Mahalko wrote:
> Is there some way that I can back up machinery I build in the beta
> grid, so it isn't lost when the grid is wiped/rebuilt?
>
> I tend to build really complex machines with moving wheels, marbles,
> balances, pendulums, levels, gears, etc. While I would like to build
> test objects on the havok4 beta, after having my initial projects
> wiped from the first days of the test starting, the wipe really took
> the fun out of testing.
>
> At this point if I can't keep the projects I build then it really
> isn't worth bothering with stress-testing the engine, because a lot of
> work may be necessary to "set up" a test mechanism. To see it all
> wiped with no chance of saving.... Eh I will pass. There's much more
> to this than scripts, so copying out the scripts may be less than half
> the work involved in getting something working.
>
> Building a mock-up on the main grid and waiting a few weeks for the
> database to copy over to the beta will not work because the bounding
> boxes are different for havok 4 and something from the main grid may
> need extensive tweaking and adjusting to work under havok 4.
>
>
> I think I'm probably now going to sit on my hands until the havok 4
> beta moves to sandboxes on the main grid.
>
> - Scalar Tardis / Dale Mahalko

If you are familiar with the libsecondlife TestClient program, export 
and import commands should do what you need.

John


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