[sldev] Viewer Source Release of RC-1.18.6.1
nikki at cf-estates.com
nikki at cf-estates.com
Wed Dec 12 18:47:54 PST 2007
Success on XP using VS2005 nice to see the conversion step is gone.
However I still have to address this build error.
4>LINK : fatal error LNK1181: cannot open input file 'EZ_LCD_Wrapper_vc8.lib'
The solution is to rename 'EZ_LCD_Wrapper_vc8.lib' to
'EZ_LCD_Wrapper_vc8.lib' but I think it meets Soft's criteria for a
'silly' step.
Speaking of silly steps changing the startup object to 'newview' is
another little step that needs done every time.
Quoting Brandon Husbands <xotmid at gmail.com>:
> I successfully compiled on Xp using Visual Studio 2008
>
> On Dec 12, 2007 8:02 PM, Soft <soft at lindenlab.com> wrote:
>
>> On 12/12/07, Anthony Foster <anthony at lindenlab.com> wrote:
>> > Hey everyone,
>> >
>> > Release Candidate day. Soft was gracious enough to do the double
>> > checking on making sure this builds from the open source, so any issues
>> > should be edge cases.
>> >
>> > RC-1.18.6.1 source release available here:
>> > https://wiki.secondlife.com/wiki/Source_downloads#ver_RC-1.18.6.1
>> >
>> > Release note information here:
>> >
>> http://blog.secondlife.com/2007/12/12/updated-release-candidate-viewer-second-life-1186-rc1-available-today/
>> >
>> > Checksums:
>> >
>> > 1c6c8f500ebdde81dcd653445eef16c5
>> slviewer-darwin-libs-RC-1.18.6.1.tar.gz
>> > 7a1b89d7e8bafc862a1e7a5694d82a18 slviewer-linux-libs-RC-1.18.6.1.tar.gz
>> > 9277c9681558287e6011dbaf2228ce7e slviewer-src-RC-1.18.6.1.tar.gz
>> > 755cfd46c37f8d65cbba59013c1e3928 slviewer-artwork-RC-1.18.6.1.zip
>> > 9b20402a8d706b4796159f782bc49932 slviewer-src-RC-1.18.6.1.zip
>> > f00136a06de0d21902bd25d192275e7e slviewer-win32-libs-RC-1.18.6.1.zip
>> >
>> >
>> > SVN checkout: will be posted by rob.
>>
>> For VS2003, XCode and 32-bit Linux: File a JIRA, then raise a stink if
>> it doesn't build with our specified libraries, and I'll look into it
>> or find someone who can. Please assume this going forward. This one's
>> tested on all three again, and we'll nail other platforms/compilers
>> after cmake.
>>
>> Would anyone be willing to own cleaning up each of the platforms' wiki
>> building howtos? A lot of steps like copying DLLs around shouldn't be
>> needed anymore. If you see steps you still have to do that seem silly,
>> let me know that too.
>> _______________________________________________
>> Click here to unsubscribe or manage your list subscription:
>> /index.html
>>
>
More information about the SLDev
mailing list