[sldev] Re: Hooking the wii up to SL for head (body?) tracking

Tim Shephard tshephard at gmail.com
Sun Dec 23 15:35:02 PST 2007


"it would be an interesting effect if the client could use this
to project where you are in the room relative to your avatar's
location in SecondLife in mouselook."

Sorry, I meant track your position relative to some fixed point in the
room (the "window" Mr Lee talks about..).    I guess you could set it
up so the window moved relative to your avatar when you want to move
'locales' .. but you'd probably lose the 3d effect during that period
of time.



On Dec 23, 2007 3:29 P Tim Shephard <tshephard at gmail.com> wrote:
> A pretty interesting project:
>
> http://www.youtube.com/watch?v=Jd3-eiid-Uw
>
> My guess is that if you projected a very large secondlife screen onto
> a wall, it would be an interesting effect if the client could use this
> to project where you are in the room relative to your avatar's
> location in SecondLife in mouselook.
>
> I don't think this does much for tracking the angle of your head
> relative to your body, so you'd probably have to stiff neck it.  Maybe
> there is a way to do that with a third infrared LED (the wii can track
> up to 4, apparently).   If not, there is a fascinating use of a
> gyroscope which might be of use:
>
> http://video.google.com/videoplay?docid=-2237947353453839215&q=rc+plane+vr+goggles&total=8&start=0&num=10&so=0&type=search&plindex=0
>
> Anyhow, cool stuff.
>


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