[sldev] OpenJPEG usuable now
Jason Giglio
gigstaggart at gmail.com
Fri Feb 9 13:15:42 PST 2007
David Fries wrote:
> I'm a bit excited.
>
> I have some patches that I'm working on, but I was just able to fly a
> loop around a three region area just now with them and it seemed
> comparable to the binary client. This is with OpenJPEG and the first
Good catch! I think we should still pursue the other OpenJPEG
optimizations, but it sounds like you have solved a major part of it!
The way I understand it, since all of the CPU slack is taken up pushing
out frames, you may be able to compare framerates to determine relative
texture decoding performance.
Of course a full profile like bushing did would be the ideal. Maybe you
could get with him on profiling your patches. I think he said he has
some crazy setup that can compile in a few minutes, so it might not be
too hard for him. :P
-Jason
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