[sldev] Plugin API Architecture for Second Life
splat1 at splat1.com
Tue Feb 13 01:49:15 PST 2007
I know Lua is more of a scripting language rather then a true plugin
architecture, but it would provide a lot of what people want from a
plugin architecture and has the active benefit of being cross platform
and well supported.
It may be the VM approach to this, but can inherently provide a better
level of system security, although account security depends totally on
how it would be implemented.
(And before anyone makes a wise crack I'm not a WOW fan.)
√ Matt Evans
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