[sldev] Plugin API Architecture for Second Life

Ben Byer sldev at bushing.mm.st
Tue Feb 13 02:47:55 PST 2007


On Feb 13, 2007, at 2:19 AM, Tofu Linden wrote:
>
> Sadly I think that discussion is quite orthogonal to the more  
> important
> question of what the plugin API should look like, i.e. what
> functionality needs to be exposed to plugins and what the interface to
> that functionality should look like.  Once that interface is
> established, binding it to a scripting language is usually fairly
> straightforward.

/me applauds
-b


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